﻿using Game.modules.equip;
using GameFramework.common;

namespace GameFramework.data
{
    public class PlayerData:MonoSingleton<PlayerData>
    {
        
        public int id;//角色id
        public int jender;//性别
        public int career;//职业
        public int leve;//等级
        public int exp;//经验
        
        public Properties properties = new Properties();//属性
        //==============================功能数据===========================
        //装备数据
        private EquipData _equipData  = new EquipData();
    }
}